Everything about Ubisoft totally explained
Ubisoft Entertainment (formerly
Ubi Soft) is a
French computer and
video game publisher and
developer with headquarters in
Montreuil-sous-Bois,
France. The company has facilities in over 20 countries, including development studios in
Montreal and
Québec City,
Quebec,
Canada;
Barcelona,
Spain;
Shanghai,
China;
North Carolina,
USA;
Düsseldorf,
Germany;
Sofia,
Bulgaria;
Bucharest,
Romania;
Casablanca,
Morocco and
Milan,
Italy, amongst other locations.
As of 2004, it was the third-largest independent
video game publisher in
Europe, and the seventh largest in the
United States. Ubisoft's revenue for 2002-2003 was
€453 million; for fiscal year 2003-2004, this grew to €508 million.
As of 2005, Ubisoft employed more than 3,500 people, of which over 1,700 are classed as working in production. The company's largest development studio is
Ubisoft Montreal, which in 2004 employed approximately 1,600 people. Yves Guillemot, a founding brother, was the chairman and
CEO.
The correct pronunciation of the company name is you-be-soft, though it's also commonly mispronounced oo-be-soft.
History
The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in
1986 in
France. Yves Guillemot soon made deals with
Electronic Arts,
Sierra On-Line, and
MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the
United States, the
United Kingdom, and
Germany.
In the early
1990s, Ubisoft initiated its in-house game development program which led to the 1994 opening of a studio in
Montreuil, France, which later became their headquarters. Ubisoft became a publicly traded company in 1996 and continued to expand to offices around the globe, opening locations in
Shanghai and
Montreal.
In the late 1990s and early
2000s, Ubisoft committed itself to online games by getting behind,
The Matrix Online, and the
European and
Chinese operation of
EverQuest. The publisher established ubi.com as its online division. However, in
February 2004, Ubisoft cancelled the online portion of
Uru and backed out of the publishing deal on
The Matrix Online. Nevertheless, a mere week later, the company announced its acquisition of
Wolfpack Studios, developer of
Shadowbane.
In
December 2004, a rival game corporation
Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part.
In
March 2005, Ubisoft acquired part of
MC2-Microïds (
Microïds Canada) and integrated it into their
Ubisoft Montreal.
In
July 2006 Ubisoft also bought the
Driver franchise from
Atari for a sum of €19 million (USD$24 million) in cash for the franchise, technology rights, and most asset. Additionally, though Ubisoft isn't acquiring the studio outright, the members of
Driver developer Reflections Interactive became employees of Ubisoft. As a result, Reflections Interactive was subsequently renamed
Ubisoft Reflections.
On
April 11 2007, Ubisoft announced that it had acquired German game developer
Sunflowers, followed by an acquisition of
Japanese developer
Digital Kids that November.
Games
Upcoming games
2008
- (PC, PlayStation 3, and Xbox 360)
- (PlayStation 3)
- FarCry 2 (PC, PlayStation 3, and Xbox 360)
- (PlayStation 2)
- (Wii)
- (Nintendo DS)
- Harvest Moon Online (PlayStation 3, Xbox 360, PC)
- Rayman Raving Rabbids 3 (Wii, release in late 2008)
- Red Steel II (Working Title, Wii, release in late 2008)
- Rune Factory 2 (Nintendo DS)
- Tom Clancy's EndWar (PC, PlayStation 3, and Xbox 360)
- Tom Clancy's HAWX (PC, PlayStation 3, and Xbox 360)
- (PC and Xbox 360)
- (PC, PlayStation 3, and Xbox 360)
2009
Avatar
Teenage Mutant Ninja Turtles
Shaun White Snowboarding Game (Working Title)
Upcoming games - Unknown release years
Untitled Project directed by Michel Ancel
Upcoming motion pictures
Citizen Siege
Untitled Rabbids movie
Controversies
Ubisoft had, for a time, used the controversial StarForce copy protection technology that installs hidden drivers on a system and is known to cause some hardware problems and compatibility issues with certain operating systems, starting with the game, which wasn't compatible with Windows XP Professional x64 Edition for quite some time until a patch was released by the makers of StarForce. On April 14, 2006, Ubisoft confirmed that they'd stop using StarForce on their games citing complaints from customers.
In the February 2008 issue of Electronic Gaming Monthly, Editor-in-Chief, Dan “Shoe” Hsu, asserted that Ubisoft had ceased to provide all Ubisoft titles to the EGM for any coverage purposes as a result of prior critical previews and negative reviews.
When Ubisoft software is installed a product registration application called "PRegScheduler MFC Application" is copied as "PowerReg Scheduler.exe" outside of its specified installation directories. It is placed directly in the Startup folder rather than linking to the Ubisoft folder. PowerReg Scheduler.exe may show up as "PowerREGISTER" in your task list. Examination of the programs properties shows the "Company Name" to be blank, even though the rest of the property information is available. The inability to identify this application by installation directory or by company information has resulted in reports of alarm that an unknown program by an unidentified company has been placed in their startup folder for unknown purpose.
Further Information
Get more info on 'Ubisoft'.
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